I contributed writing in the form of a "city guide" to this RPG supplement, focusing on Brooklyn. I also collaborated with the writer of the Staten Island guide to help tease out the conceptual design of the framework.
Heartcatchers is designed by game designer Emma Larkins. As the publisher, I took it from prototype to market, conceptualizing the cute heart-shaped aliens and hiring artist Brian Patterson to bring these critters to life. As a Kickstarter project it raised...
Contributed a game titled TO BE CONTINUED... which was designed for a bonus collection of pre-built games that was included with the Kickstarter edition of this narrative toolkit.