OmegaZone was born from an idea of how to make the Fate Accelerated Edition RPG even quicker to pick up and play, along with my love of wacky cartoonish post-apocalyptic worlds. It uses a deck of cards (pick one each...
My friend (author of the game) Ryan hit me up to ask some questions about card manufacturing, and for an overview of details about publishing this product idea he had in mind. I gave him the relevant advice, and also...