My frequent collaboration partner Ryan approached me as a publisher to pick up this Kickstarter project that had gotten to be four years old and very overdue, to pick up the pieces and project manage it to completion. Over the...
As a playtester, I generated play-through state data to help validate design intentions. During my tenure, I also created a survival probability model spreadsheet that could be used as a starting point for monster and hero accessory design.
Built as an experiment to learn Lua scripting, using the now-obsolete Corona SDK, this is a small Spaceship/Mini-Golf game intended for mobile platforms. Check out Shooto on itch.io